Tinkari is an ingénue, a sacred prostitute from the brothel-temple in the heart of the city of Kalrim. When he said he wanted to see the world, Mother rolled her eyes and said he’d be back soon; the world was full of ugliness and discomfort, when he lived surrounded by soft bread and music, by pleasure and beauty.
This is Adam. It’s Rosh Chodesh, the festival of the new moon, and they’ve just wandered into the town synagogue of Shibenoye, a little town near the Crimean Peninsula. They’ve got a balalaika on their back, a song on their tongue, kavanah in their heart.
Eshud-Numash is carrying the Last Tusk of Grandmother Thunder, the ancestor of his people’s herd of Lumu, (which we know as stegatetrabelodon). The tusk will be: Old (Grandmother Thunder lived to 180 years. There have been two generations of the Lumu herd since then); Mighty (It’s a tusk. It’s also wielded as a weapon); Known to All (It has been carried by the scion of Eshud for centuries, as their badge of office); and Generous (From the open end of the tusk issues water, if it would save a life).
The Refugee Angel is a tramp freighter, slipping through the Andonar/Trusk hyperlane, dodging Imperial interests. Its crew is a family, for better or worse, who you’ll be able to play in µShock:2:Refugee Angel, coming to my xenophiliacs at Patreon!
The IDisc is a prosthetic vertebra that grows along with the body to which it’s attached. While it does that, it intercepts all of the experiences — internal and external — of its host, digitizing the entire experience as memories. Or perhaps as identity. Maybe your soul.