Adabi laid down the maggoty bread at Bi’s feet. “Please, eat your fill. The earthen-beings behind will not suspect you, and those of air and light ahead will have other concerns.”
Adabi’s feet rested on the saxboard of the river boat, Destined for the Sea, as she tied a knot in an end of one of the boat’s lines. In her linen-draped lap lay a worn cedar box, its top the span of a large hand, tied on with simple twine. The boat’s owner, now paddling at the stern of the eye-prowed vessel, watched her with curiosity while his son, a boy of nine named Kaal, watched Adabi’s hands. The boy’s head was shaved where his father’s was close-cropped and black, spattered with grey at the temples. His skin like his father’s: dark as a cloudless desert night sky, and marked with gold stars, as was the tradition of his people when they ventured across land and sea. Kaal watched her nimble fingers with his warm brown eyes as she finished the elaborate knot, then whispered to it. He reached out his hand in curiosity and Adabi let him take it from her calloused fingers.
The Bloody-Handed Name of Bronze is a highly social roleplaying game for creating stories of passions and desire; a little like Conan and a little like The Illiad; a little like Dying Earth and a little like Torah or the Epic of Gilgamesh from the Enuma Elish. You can play it with two, three, or four players. It takes about a half hour per player, so a four person game will be about two hours. You can keep playing, of course! Take your companions on further adventures and see what destiny their lives hold for them!
Jeff Zugale is a concept artist best known for his work on video games like BioShock: The Collection and Evolve. He draws spaceships for a living, and I thought maybe we could talk about that. I figured you probably think that’s as cool as I do.
Ashu, the Ibis of Dawn, lives in the marshes beside the river Shugal. Each morning, her wings embrace the sunrise that she might guide it across the sky, for the strong right eye of the river Shugal is blind, and may only open with her aid; if she is absent, the strong right eye will close and cast the city and its farms into darkness. Continue reading “Ashu, the Ibis of Dawn, Healer of the Sun”
Iridescence has evolved on Earth several times, as in the nacre of mollusc shells, the feathers of birds, and the shells of insects like beetles.
They all share a common structure: nanoscale molecules that refract different wavelengths of light depending on the angle that the light reflects.
It is very hard to draw.
Work continues on my Girraffatitan project! I’m getting close to having to make one of these as a sculpture.
It turns out that the creature we’ve been calling “Brachiosaurus” — the one with the super-weird nostrils on top of its concave head — is not the same clade as every other one we’ve called Brachiosaurus for the last century. No, the one with the weird nostrils (not, as I was taught, for snorkeling as a submarine gargant, as it would have been unable to breathe with all that water pressure) is now called a Giraffatitan. Which is a pretty wonderful name.