Eshud-Numash, Bearer of the Last Tusk of Grandmother Thunder

Eshud-Numash is carrying the Last Tusk of Grandmother Thunder, the ancestor of his people’s herd of Lumu, (which we know as stegatetrabelodon). The tusk will be: Old (Grandmother Thunder lived to 180 years. There have been two generations of the Lumu herd since then); Mighty (It’s a tusk. It’s also wielded as a weapon); Known to All (It has been carried by the scion of Eshud for centuries, as their badge of office); and Generous (From the open end of the tusk issues water, if it would save a life).

Continue reading “Eshud-Numash, Bearer of the Last Tusk of Grandmother Thunder”

The Refugee Angel

The Refugee Angel is a tramp freighter, slipping through the Andonar/Trusk hyperlane, dodging Imperial interests. Its crew is a family, for better or worse, who you’ll be able to play in µShock:2:Refugee Angel, coming to my xenophiliacs at Patreon!

Continue reading “The Refugee Angel”

µShock:1:Alternator:

Alternator is an RPG inspired by the parts of Altered Carbon that are about economic inequality and queerness (that is, the last three episodes of the Netflix series).

Continue reading “µShock:1:Alternator:”

Oversimulated Toddler Says Its First Words, but Can’t Really Talk Yet

I’ve been working on building music synthesizers lately. The first, The Brigand, is now fully functional, and you’ll be able to hear it sometime in the third week of May on WRIR, in Richmond, VA!

The second, Oversimulated Toddler, is still throwing tantrums and being incoherent. I can’t even understand what it wants.

Continue reading “Oversimulated Toddler Says Its First Words, but Can’t Really Talk Yet”

The IDisc, the Shock in Alternator

The interface between the frangible identity and the specifics of the particular body.The interface between the frangible identity and the specifics of the particular body.
The interface between the ephemeral identity and the specifics of the particular body. The interface between the frangible identity and the specifics of the particular body.

The IDisc is a prosthetic vertebra that grows along with the body to which it’s attached. While it does that, it intercepts all of the experiences — internal and external — of its host, digitizing the entire experience as memories. Or perhaps as identity. Maybe your soul.

Continue reading “The IDisc, the Shock in Alternator”

Brigand — the first Shrieky Little Machine

Science fiction works in any art form. You look at what exists, then compare it to what’s possible-and-explorable, and experiment with it! That’s why Shock: includes music in its mediography section.

So I’ve been messing with synthesizers a lot lately. I’ve been making some really interestingly shrieky sounds and wanted to share with you the Brigand, a granular synthesizer I built a few weeks ago.

I’m putting an EP together that will be available to my patrons, but I really want to show off the machine, itself and what it sounds like!

The only Solarpunk RPG I've ever seen.
Man, I’d LOVE to hear music from the Fifth World. Glass harmonicas, didgeridoos, 2 meter diameter drums made of sewer pipe that you have to travel to annually to play…

How to Make a Star Wars Guy

This post took a lot of writing and drawing! Help me make more good stuff by backing xenoglyph on Patreon!

I’m a big fan of science fiction. I’m also a big Star Wars fan. I think, though am not sure, that my first movie was Star Wars, which came out four days after my fourth birthday. I’d guess that 2001 was my second.

Even as a kid, I could tell that these were not the same thing. They each had their own aesthetic principles that, if I was to play with the ideas in them, I would have to derive and distill, but not mistake for one another.

Continue reading “How to Make a Star Wars Guy”

The Midnight Storm, Ashadd Nash’s Ship (How to Make a Star Wars Guy 5)

Some ships are faster. (Not a lot, though.)

Some ships are prettier. (Maybe most.)

But none has so faithfully served Ashadd Nash in her quest to reunite her clan.

Continue reading “The Midnight Storm, Ashadd Nash’s Ship (How to Make a Star Wars Guy 5)”

How to Make a Star Wars Guy 4: Ashadd Nash’s Derringer

The day Ashadd Nash found herself alone without clan, without money, and with a price on her head, she became a scoundrel, and a scoundrel needs a scoundrel’s weapon.

Continue reading “How to Make a Star Wars Guy 4: Ashadd Nash’s Derringer”

Ashadd Nash’s Blaster Rifle (How to Make a Star Wars Guy 3)

Ashadd Nash is a scoundrel, living between the cracks of the Empire and the now-disintegrating old order of the Republic. And like any scoundrel, she travels armed.

Continue reading “Ashadd Nash’s Blaster Rifle (How to Make a Star Wars Guy 3)”