Category Archives: community

Choose Your Adventure! [Oo! Let's Make a Game!]

51:04 long & 49 MB big
In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction) discuss major changes to the game, spend a lot of time with feedback, and discuss how Jewish someone has to be in England.
We took some during-the-show notes. If you have [...]

Oo! Let’s Make a Game! Episode 9: Secret Powerz!

57:39 long & 52.8 MB big
In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction) discuss the abilities of the hunter-fog-cloud thing, talk a bit more about the tech web, then get into brainstorming some of the possible powers that the different characters in the [...]

The Game Design Studio Opens Its Garage Doors Again

Fellow students of game publishing, the Game Design Studio is open once again. If you have rules that you’ve playtested, layout you want help with, concepts you want to clarify, come and enlist the aid of others while offering your help in return!
As last time, the doors will be open for a finite time. When [...]

[Oo! Let's Make a Game!] Episode 8: Building People!

54:46 long & 50.2 MB big
In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction) finish developing the character-based situation for the game they’re designing — before your very ears! — then move on to discussing some ways that characters can be pushed to change [...]

Oo! Let’s Make a Game! Episode 7: Life During Wartime

58:34 long & 56.2 MB big
In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction) try out a new way of designing and recording. The show will be going biweekly and Joshua & Rob are going to start doing some design before recording, then discuss [...]

OLMAG Episode 6: How to Start a War!

(EDIT: I’ve changed the header image that was originally on this post because it was NSFW. For posterity, in case someone is curious, you can find the original image here. Edit: No, Rob. That wasn’t the real image. That was for a completely… different project.)
52:24 long & 50.3 MB big
In this episode, Robert Bohl (designer [...]

Oo! Let’s Make a Game! No Episode!

55 seconds long, I don’t care how big
In this non-episode, Robert Bohl and Joshua A.C. Newman explain why they don’t have an episode this week. Suck it.
Join the forum discussion on this post – (1) Posts

Oo! Let’s Make a Game! Episode 5: Sticky Situations!

01:54:51 long & 110.3 MB big
In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction), discuss how to pre-bake-in a situation for the game they’re developing. Many hearts were broken, unforgivable things were said, will they still be friends at the end of this arduously [...]

Oo! Let’s Make a Game! Episode 4: Social Networks!

01:06:30 long & 63.8 MB big
In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction), discuss possible structures for a session of play, talk about how to structure technological and interpersonal relationships, and talk a bit about how mechanics might work. Lots of meaty game [...]

Oo! Let’s Make a Game! Episode 3: Human Evolution!

58:55 long & 56.6 MB big
In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction), discuss what character creation should be like in the transhumanist science fiction game they’re designing—before your very ears! What are the characters going to do? What are the meta-fictional mechanics [...]