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Remodeling

(You’ll notice that things are changing with this blog. These changes will spread across the site, virus-like, but it’s gonna be a while. If you notice something odd, please let me know. I may already be addressing it, but I might have missed something!)

Dear Battlestar Galactica,

Starbuck (with an inordinate amount of makeup)

I just finally got to watch the last three episodes of season 4.0, and I have this to say:

I love you.

I love Tigh stepping up and, for once, showing both spine and wisdom.

I love the Mexican standoff.

And… and… you chose the Earth I wanted most! You maniacs!

Wait for the Punchline

Watch the whole thing.

To Press!

Beowulf is off to press! Hooray!

There’s a discussion going on about it over at Story Games right now, too.

Eyes in the Night, Delivered To Your Doorstep

Beowulf. An epic game by Joshua A.C. Newman

Beowulf is off to press on the morrow! I’m doing a very limited run, Ashcan-style, so if you want to read the poem, consider the exegesis, play the game, and give me feedback, this is your chance!

I’m selling it for $14+$5 S&H, or just regular $14 at Gen Con. Since the run is limited, I’ll be selling the remainder at Gen Con that I haven’t sold via my own site, so if you want to make sure you have a copy, preorder and I’ll shoot it off to you as soon as they get to my doorstep. If you want to wait until Gen Con, you can, but I’ve had a few people interested in preorders already, so you take your chances with the Wyrd.

Even better than picking up a copy at the Playcollective or Ashcan Front booths, order one from me, play with your friends, play with me at Gen Con, and give me feedback that will both be fun to generate and help produce a great final book.

It’s 244 pages long, 5″ x 8″, and I’ve made uglier things in my life.

Order Beowulf

I, For One, Salute Our New Robot Fabricators.

(This is incredibly cool, but the video makes a horrible sound, so I recommend muting.)

No No No

InDesign, don’t die on me now!

Edit: InDesign didn’t die. It’s really good about that, actually. But 260 pages and counting. Jebus.

This draft should be done by tomorrow, though.

World’s stupid-biggest ashcan, it is.

Just For Its Beauty

So Many Words, So Many Meanings

Joshua A.C. Newman at work on Beowulf

Frickin’ Beowulf is frickin’ 162 pages already. By the end, it’s gonna be fucking huge. Like, seriously, 250 pages.

It’s got the full text of the poem (Grummere translation — 1.0 may be a different translation if I can convince myself to typeset it again), an explanation by Dr. Michael Drout of the “Situation” (in Big Model terms) of Beowulf (Guess what! It’s about sex, families, and power!), a summary of the events of the poem, and a 27-page appendix explaining the various ways of dating the poem that come down to the reason I’m including the essay:

Let me give an example closer to home: in Nathaniel Hawthorne’s “Rappaccini’s Daughter,” we read of Giovanni’s feelings about Beatrice: “Least of all, while avoiding her sight, ought Giovanni to have remained so near this extraordinary being that the proximity and possibility even of intercourse should give a kind of substance and reality to the wild vagaries which his imagination ran riot continually in producing.” The date of the production of the text is very significant for our interpretation of the meaning of “intercourse” in this sentence, and we might interpret that passage very differently if we thought that a 20th-century reviser/editor/copyist would have felt free to change Hawthorne’s text for one purpose or another.

That is, the inclinations of the reader — traditionally, a single, horny dude with a political mandate in a scriptorium — matter at least as much as the putative intentions of the poet himself. In this case, it’s the intentions of the player, not our ideas about history; our own moral stance, not the “what would a 6th century dude think,” that makes a difference.

Because when you draw from the Runes, and they tell you, “A young woman, rune-rich, vying for glory despite her sex.” you’re going to read it with your Postmodern eyes, through a Feminist filter, through a filter that forces us to wonder what “glory” is to us, through eyes that see the word “hero” used speciously to describe anyone who was killed for the acts of their government.

Far as I can tell, Beowulf is only about ten degrees deeper than Conan, but because of the incredible history of the text, it makes an excellent canvas upon which we can cast our tale of blood, glory, and remarkable circumstance. And all the questions we ask when we experience such a tale.

Making It Be What You Want It To Be

My final college project was a Medieval-style mystical tome containing an allegory using modern artificial life and intelligence as its alchemical ingredients. I bound the book using traditional European bookbinding techniques.

You’ll notice, if you order one of my publications, they’re gp0002 or gp0005 or some such number. Homunculand was the first glyphpress publication in a print run of two, so it’s gp0001. It’s not for sale, but if you come over to my place, you can read it. I hope to someday rewrite it for broader publication. Maybe that edition will be gp00015 or something.

As ashcan season comes upon us, I’d just like to remind everyone that there are a lot of ways to make a book. Many of the indie games of years past have been bound at home, using a variety of loving techniques. Paul Czege’s Acts of Evil is hand-splatterpainted. I believe the first edition of Dust Devils was bound in Matt Snyder’s basement. Paul Tevis’ A Penny For My Thoughts is bound like a patient dossier. Books are not a magical thing that someone else makes. They don’t need to be a particular size or shape. What they need is to look and feel the way your game looks and feels so that it attracts and holds the people you want to attract and hold. Find your way to make that happen.