Moiu think running is the sexiest thing. And here, Ajeteuuiaj is trying really hard to concentrate on what their human friend is saying. But can you see Belliem? So swift and graceful!

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Made of Stained Glass

In our ongoing Eyes Wide to the Stars playstorm, the culminating event you experience in your character exposition (what my games are using these days instead of “character creation”) is the opening of your character’s third eye.

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The Moiu are a people who live in one direction as one flees the Human-dominated Southern Arm Confederacy. Like most sophonts, they’re born with an ability to perceive the realm of others’ minds that we call “hyperspace” — a perceptual ability humans can just barely, sometimes attain.

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There are a couple of rules about robots in Eyes Wide to the Stars. FrIEND, who exists in our current Eyes Wide game, is a good illustration of them!

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To Be a Mote in God’s Eye

This is the middle of the story. You probably want to start at the beginning!

Gribus’ voice broke the silent search. “I see it, inside that sinkhole!”

Indeed, now they all could. The lake ahead of them held no water at all. Instead, the hole plunged deep into the surface of the planet — how deep, they could not know. The craft brought itself to a hover over the center of the hole. “Shall we?” Came the voice of Taiuuai.

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The Mind, like a Stone in the Ocean

This is the story so far. If you’ve already read the beginning, you can pick up where you left off!

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Belo Mutasu

Belo Mutasu has all the contacts they need to allow them to fence, valuable stolen items, and so, they do. They aren’t a thief themself, of course. That wouldn’t be ethical. Their people don’t really have a solid concept of ownership, but they recognize that some other peoples believe that, if they are holding something and put it down, everyone will understand if the “owner” resorts to violence if someone else picks it up.

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Gozoy Mboc

There’s an offhand mention of Gozoy back in the vignette in the last post. In the universe of Eyes Wide to the Stars, it might be thousands of years in the future, but humanoids are still just stretching out to the fringes of our part of the galaxy. It’s rare that someone encounters an alien in the same way that it’s rare to encounter someone from another country now. But it definitely happens, and this vignette (and most of the game for which this vignette is a design exercise) takes place at the edges of humanoid space, where you’re more likely to run into someone go Gozoy Mboc.

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