More Moiu

I love these guys. Eyes Wide to the Stars is deliberately human-centric, looking around from humanity at its self-satisfied worst while seeing what it could be if it were driven by curiosity.

But I can’t help but think about the inevitable “All Moiu” campaign would look like.

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To Be a Mote in God’s Eye

This is the middle of the story. You probably want to start at the beginning!

Gribus’ voice broke the silent search. “I see it, inside that sinkhole!”

Indeed, now they all could. The lake ahead of them held no water at all. Instead, the hole plunged deep into the surface of the planet — how deep, they could not know. The craft brought itself to a hover over the center of the hole. “Shall we?” Came the voice of Taiuuai.

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Belo Mutasu

Belo Mutasu has all the contacts they need to allow them to fence, valuable stolen items, and so, they do. They aren’t a thief themself, of course. That wouldn’t be ethical. Their people don’t really have a solid concept of ownership, but they recognize that some other peoples believe that, if they are holding something and put it down, everyone will understand if the “owner” resorts to violence if someone else picks it up.

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Gozoy Mboc

There’s an offhand mention of Gozoy back in the vignette in the last post. In the universe of Eyes Wide to the Stars, it might be thousands of years in the future, but humanoids are still just stretching out to the fringes of our part of the galaxy. It’s rare that someone encounters an alien in the same way that it’s rare to encounter someone from another country now. But it definitely happens, and this vignette (and most of the game for which this vignette is a design exercise) takes place at the edges of humanoid space, where you’re more likely to run into someone go Gozoy Mboc.

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