54:46 long & 50.2 MB big
In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction) finish developing the character-based situation for the game they’re designing — before your very ears! — then move on to discussing some ways that characters can be pushed to change away from baseline humanity
Rob’s during-the-show notes, the document containing the complete write-up of the relationship map, and Joshua’s ideas on the cloudkill technology.
– Rob does a staged reading of the lyrics to “Prevenge” by They Might Be Giants
– We reflect on how much podcasting is like The King of Comedy
– Obligatory references to Vincent Baker, Radio Lab, and Paul Beakley (we also talk about Ben Lehman)
– COINTELPRO
– The film Jarhead
– The Wire, Generation Kill, and Battlestar Galactica
– John Dillinger
– Toxoplasmosis, Brilliant Gameologists podcast, and Peeps by Scott Westerfeld
– Hampshire College, the college Joshua graduated from
– Crank, which has a sub-standard sequel
– Mortal Coil
– My Life with Master
– Cloudkill
– A Scanner Darkly
– JiffyCon
– There are mysterious goings-on on the Facebook page for shock:
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The intro music is “Gotta Whizz” by Boris the Sprinkler, from the album Mega Anal. The outgoing music is “Prevenge” by They Might Be Giants from the album The Spine.