Oo! Let’s Make a Game! Episode 9: Secret Powerz!


57:39 long & 52.8 MB big

In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction) discuss the abilities of the hunter-fog-cloud thing, talk a bit more about the tech web, then get into brainstorming some of the possible powers that the different characters in the game have.

Notes taken by Joshua and I before and during the episode, with lots of detail on what we came up with.

– Joshua tells a story about badasses and kukris
– Listener feedback from Renato Raimonda, Dave Michalak, and Noah Trammell (02:54 – 10:00)
– Archetype / Dramatic role as a class / race combination
– Vincent Baker’s Apocalypse World
– Ibrahim Dahlstrom-Hakki’s (aka “Slash”) board game, Salah Ad-Din: Rise of a Leader
– We tried to use Google Wave, and there’s a public Wave to look at from our planning session (you need a Wave account)
– The James Herbert novel The Fog, which Joshua conflates with the Stephen King novella, The Mist
– The German boardgame Keep Cool (you may be able to buy this if you speak German), and Vincent Baker’s Mechaton
– The Steven Spielberg sci-fi film Minority Report
The limbic system (for those of you perplexed by Joshua’s “limbically”)
– The unlinkable but cool Chris Moore game, Psi Run (it was an Ashcan Front game
– Return of singularitarianism
– Return of the tech web!
– Brennan Taylor’s Mortal Coil

Listener homeworks (2 of them):

1) Give us a name for the cloudkill
2) Give us a name for the little quanta of information the cloudkill gets on you

You can subscribe to the show by plugging the RSS feed URL into your preferred podcatcher. You can also use the one-click iTunes button thingie:

The intro music is “Gotta Whizz” by Boris the Sprinkler, from the album Mega Anal. The outgoing music is “Games Without Frontiers” by Peter Gabriel.