Mobile Frame Zero: Rapid Attack

So, the cat’s out of the bag. For the tenth (!) anniversary of Vincent Baker’s Mechaton, I’m working on Mobile Frame Zero: Rapid Attack. I’m working with Vincent, his son Sebastian, and Lego superstar Soren Roberts on a few new rules, a bunch of instructions, a setting, and a bunch of advice for both construction and play. Like all things LEGO™, it will be fun to make what’s on the front of the box, plus we’re making certain that it’s fun to repurpose the parts to make your own robots, factions, and even rules hacks.

I got a chance to try the new basic rules at Metatopia this last weekend, playing couple of games with Dave Leciston, Mark Andrews, Michele Mishko (who subbed for Bill Refsland when he had to attend to con duties), Mike Miller, and Rich Flynn. Here are some highlights. Many robots died for this playtest.

All told, the con was really interesting, if event-packed. There was little time for socializing, which suits the intentions of the con, but I really wish I’d had the time to hang with some of those folks some more.

More photos available on Flickr!

If you’ve got Mechaton already and would like a PDF of the Metatopia experimental rules, please give mee your email address in the comments!

35 Comments

  1. GB Steve
    Posted November 10, 2011 at 5:10 pm | Permalink

    Wargammers always seem to be suffering under the responsability of command, even if it is only Lego pieces. What dedication! They know they must hone their skills in case one day there are called upon.

  2. Soren
    Posted November 10, 2011 at 7:37 pm | Permalink

    Alternately, you will never find me playing MCTN without a big grin on my face and alcohol involved. And I never pass up a chance to make cinematic, irresponsible decisions if they look cool.

  3. Mantisking
    Posted November 11, 2011 at 8:34 am | Permalink

    I had no idea Mechaton is ten years old.

  4. Posted November 11, 2011 at 11:33 am | Permalink

    Inorite?

    It actually will be 10 next year. The first, basic “roll then allocate” mechanic was in place in 2002. It took until 2006 to get all the parts – the objectives and victory points – working.

  5. Mark Causey
    Posted November 11, 2011 at 2:01 pm | Permalink

    Hey I’d like to see the experimental rules. My friend Eric and I have played a long campaign before and I’d like to see what you’ve done. We even ran it at Camp Nerdly one year.

  6. Ralph
    Posted November 11, 2011 at 4:16 pm | Permalink

    Love mechaton.

    Love to see the new edition rules.
    Valamir@aol.com

  7. Posted November 13, 2011 at 1:46 am | Permalink

    Planning on busting out the Mechaton at BGG.Con next week, and I’d love to take a look at the new rules!

  8. Posted November 13, 2011 at 12:41 pm | Permalink

    Heeeeeells yeeeeees.

    Email addy in the link ^

  9. Posted November 14, 2011 at 9:44 am | Permalink

    I would like the rules, por favour.

    motipha@hotmail.com

  10. Dave's iPhone
    Posted November 14, 2011 at 12:37 pm | Permalink

    So, Timo, we should make an appointment to play at the December JoD, yes?

  11. Ben
    Posted November 14, 2011 at 3:52 pm | Permalink

    I’d love to see the new rules — thanks!

    brklib@yahoo.com

  12. Shaun Austin
    Posted November 14, 2011 at 10:34 pm | Permalink

    I remember downloading the free rules way back and scouring my 1980′s Lego collection for the bits. I think I could make 1 Classic frame and the rest were things that looked like Daleks (no legs). :-)
    I bought a $70 Creator set (light blue, orange and white) because it had enough of the pieces, I was missing, to make another 3 Classic frames.
    Those were the days . . .

    I would love to take a look at a PDF of the Metatopia experimental rules.

    Thank you!

    shaunmcse8@hotmail.com

  13. Scot Nelsen
    Posted November 15, 2011 at 8:53 am | Permalink

    I’d love to see the new rule set… Count me in!

    snelsen@gmail.com

  14. CADmonkey
    Posted November 15, 2011 at 1:48 pm | Permalink

    Started playing Mechaton last year, and I’d love to see the experimental rules.

    bryan_rombough@hotmail.com

  15. Darcy Burgess
    Posted November 16, 2011 at 10:15 am | Permalink

    Yes. New rules are good! Please hook me up.

    dpaj dot burgess at a place named gmail

  16. Mantisking
    Posted November 16, 2011 at 10:39 am | Permalink

    Is the name of the game officially changing to Mobile Frame Zero: Rapid Attack? Or is this just for this specific rule-set?

  17. Posted November 16, 2011 at 1:47 pm | Permalink

    Mantisking, the game is officially changing its name and I’m publishing it instead of Vincent. There’s a scandalous story to it, but I can’t get into it at the moment.

  18. The Geologist
    Posted November 16, 2011 at 9:28 pm | Permalink

    Cannot wait for the new rules, my gaming group is chomping at the bit! I’d love to put the new rules into effect!

    Jhall dot geology at gmail dot com

    Thanks!

  19. CADmonkey
    Posted November 17, 2011 at 5:46 pm | Permalink

    Thanks Joshua!

  20. Andrew Tomy
    Posted November 23, 2011 at 9:41 pm | Permalink

    Thank you very much! I would really like to take a look at these!

    andrewtomy at gmail

    Whoo!

  21. josh robinson
    Posted December 3, 2011 at 12:37 pm | Permalink

    Might I have a taste of some new rules?

    thunderbunz@sbcglobal.net

  22. Gregor McNish
    Posted December 18, 2011 at 3:40 am | Permalink

    I bought the mechaton rule set a while back, looking for a fun Lego game to play with my son. I’d love to see the new rules.

    gregor@applied-eclectics.org

  23. Keith
    Posted January 14, 2012 at 5:40 pm | Permalink

    Just found out about this! amazingrobots@gmail.com, please! My mechs need to come out of retirement.

  24. Bob
    Posted January 16, 2012 at 12:18 pm | Permalink

    I’d love the rules, bob.tommy.linden@gmail.com !

  25. Ara
    Posted January 20, 2012 at 3:12 pm | Permalink

    Missed this post somehow. I would also love to try out the new rules. ghashsnaga at gmail dot com

    Thanks!

  26. Sebastien
    Posted January 21, 2012 at 4:44 pm | Permalink

    Je joue à Mechaton avec mon fils depuis quelques temps.
    Pouvez vous m’envoyer ces nouvelles regles pour les essayer.

    I’m french and I play with my son to mechaton. Could you please mail me this new rules.
    Thanks a lot !

    seb
    sebastien.rollant@gmail.com

  27. Posted January 31, 2012 at 12:24 pm | Permalink

    Hey, folks, playtesting has obsolesced the rules to the point where this document isn’t really representative any more.

    When I fire up the Kickstarter at the end of March though I’ll be sure to get all interested backers the final rules tweaks as soon as possible, probably while the campaign is ongoing.

  28. Posted February 9, 2012 at 1:08 pm | Permalink

    Dude, I gotta have!

    Does this have any sort of advancement or campaign rules. That was one big lacking part of the game.

  29. Posted February 9, 2012 at 1:37 pm | Permalink

    There are very light campaign rules in set 001. I’ll be doing a supplement with more complex campaign rules in the coming months and you’ll find them unusual in the same ways MFZ itself is!

  30. Parduz
    Posted February 15, 2012 at 11:08 am | Permalink

    I own Mechaton and liked it a lot. So me too i’d like to see the new rules.

    pardpubbREMOVECAPS@infinitoREMOVECAPS.it

  31. Posted February 15, 2012 at 11:40 am | Permalink

    Hi, Parduz,

    I’m not sending those out right now — a couple of the rules are obsolete (read: really unfun) and the Kickstarter will be going live in just a couple of weeks anyway.

    You can keep in touch here at the glyphpress, follow me @JoshuaACNewman, or on Facebook and G+ to keep up with news as it happens!

  32. Jonathan
    Posted February 17, 2012 at 8:02 pm | Permalink

    Way back when I bought the older Mechaton PDF, I remember reading that those who buy it get later updates for free. Would that include this one, or is it considered a different game entirely?

  33. Posted February 17, 2012 at 8:05 pm | Permalink

    Interesting question! I’m publishing it instead of Vincent, so I have to discuss with him.

    The PDF (with the same guarantee from me for my future editions) will only probably be ten bucks on Kickstarter, so either way we’re looking at somewhere between $0 and $10.

  34. Parduz
    Posted March 6, 2012 at 4:57 am | Permalink

    Interesting question, yes, as i’m a buyer of the old rules.
    What’s the answer? :)

  35. Posted March 6, 2012 at 11:21 am | Permalink

    The answer is, I’m doing a special upgrade edition that will have all the new rules, but none of the other stuff — the instructions, the buying strategy, the setting, the illustrations — that MFØ has.

Post a Comment

Your email is never published nor shared. Required fields are marked *

*
*