Splorsh and Florp

Lagoa Multiphysics 1.0 – Teaser from Thiago Costa on Vimeo.

There’s music, but watch with the sound off if you must.

This is interesting to me not just for pre-rendered things like movies and TV shows, but for interactive simulation, as shown at 1:47. If we’ve learned anything from the pressures on the digital processor market, it’s that we’re going to start seeing this kind of capability on our desktops — no, in our phones — no, in our glasses* in just a few years.

Consider that, along with the augmented reality technologies being so furiously developed, my friends. Now imagine looking at an object, being able to scan and interpolate its structure (or perhaps look it up in a database of structures), then being able to deform and reconstruct at will. You tag the simulation with the location, and everyone sees what you’ve done to this rock, or this tree, or this skyscraper.

*In our vision itself?

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