{"id":1055,"date":"2009-11-03T19:22:21","date_gmt":"2009-11-03T23:22:21","guid":{"rendered":"http:\/\/glyphpress.com\/talk\/?p=1055"},"modified":"2009-11-03T19:22:21","modified_gmt":"2009-11-03T23:22:21","slug":"oo-lets-make-a-game-episode-7-life-during-wartime","status":"publish","type":"post","link":"https:\/\/glyphpress.com\/talk\/2009\/oo-lets-make-a-game-episode-7-life-during-wartime","title":{"rendered":"Oo! Let&#8217;s Make a Game! Episode 7: Life During Wartime"},"content":{"rendered":"<p><a href=\"http:\/\/joshuanewmandesign.com\/glyphpress.com\/talk\/wp-content\/uploads\/2009\/11\/ethnicRhinoplasty.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/joshuanewmandesign.com\/glyphpress.com\/talk\/wp-content\/uploads\/2009\/11\/ethnicRhinoplasty.jpg\" alt=\"ethnicRhinoplasty\" title=\"ethnicRhinoplasty\" width=\"600\" height=\"379\" class=\"aligncenter size-full wp-image-1054\" srcset=\"https:\/\/glyphpress.com\/talk\/wp-content\/uploads\/2009\/11\/ethnicRhinoplasty.jpg 600w, https:\/\/glyphpress.com\/talk\/wp-content\/uploads\/2009\/11\/ethnicRhinoplasty-300x190.jpg 300w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px\" \/><\/a><\/p>\n<p>58:34 long &#038; 56.2 MB big<\/p>\n<p>In this <a href=\"http:\/\/media.libsyn.com\/media\/olmag\/olmag-007.mp3\">episode<\/a>, Robert Bohl (designer of <i><a href=\"http:\/\/misspentyouthgame.com\/\">Misspent Youth<\/a><\/i>) and Joshua A. C. Newman (designer of <i><a href=\"http:\/\/glyphpress.com\/shock\/\">shock: social science fiction<\/a><\/i>) try out a new way of designing and recording. The show will be going biweekly and Joshua &#038; Rob are going to start doing some design before recording, then discuss it. A great deal of headway is made making up the starting characters and mapping out some of their relationships.<\/p>\n<p><a href=\"http:\/\/docs.google.com\/View?id=dft3ts6x_15hcpx7nhr\">Joshua &#038; Rob&#8217;s pre-show work and formal\/structured notes written during the episode<\/a>.<\/p>\n<p>&#8211; Joshua &#038; Rob discuss fucking robots and <a href=\"http:\/\/en.wikipedia.org\/wiki\/Uncanny_valley\">the uncanny valley<\/a><br \/>\n&#8211; Jenn from <a href=\"http:\/\/www.trapcast.com\/\">Trapcast<\/a> is happy to &#8220;see&#8221; us back<br \/>\n&#8211; The setup of the protagonists in a pentagram<br \/>\n&#8211; Each iteration of the game will have one of the five characters as protagonist<br \/>\n&#8211; Matt Wilson&#8217;s <i><a href=\"http:\/\/www.dog-eared-designs.com\/games.html\">Primetime Adventures<\/a><\/i> has rules for saying who&#8217;s the protagonist on a per-episode basis, and <i>shock:<\/i> does it on a per-scene basis; Rob presumes that <i><a href=\"http:\/\/en.wikipedia.org\/wiki\/Buffyverse_role-playing_games\">The Buffy the Vampire Slayer Role-playing Game<\/a><\/i> has something to handle a main protagonist with back-ups<br \/>\n&#8211; Seth Ben Ezra&#8217;s <i><a href=\"\">Dirty Secrets<\/a><\/i> also has one main protagonist<br \/>\n&#8211; <a href=\"http:\/\/lumpley.com\/\">Vincent Baker<\/a>&#8216;s game <i>Synthia<\/i><br \/>\n&#8211; Emily Care Boss has a game in playtest that adapts Eero Tuovinen&#8217;s <i><a href=\"http:\/\/www.arkenstonepublishing.net\/zombiecinema\">Zombie Cinema<\/a><\/i> (there&#8217;s a <a href=\"http:\/\/story-games.com\/forums\/?CommentID=191006\">Story Games thread post<\/a> that discusses it very briefly<br \/>\n&#8211; Stealing the qualitative fictional rule-setting from Brennan Taylor&#8217;s <i><a href=\"http:\/\/www.galileogames.com\/mortal-coil\/index.html\">Mortal Coil<\/a><\/i><br \/>\n&#8211; Joshua is reading <i><a href=\"http:\/\/www.amazon.com\/Not-Woman-Born-Robert-Silverberg\/dp\/0451456815\">Not of Woman Born<\/a><\/i> on recommendation from Meguey Baker of <a href=\"http:\/\/www.nightskygames.com\/\">Night Sky Games<\/a><br \/>\n&#8211; Joshua and Rob argue over whether police are just another gang<br \/>\n&#8211; A discussion including the film <i><a href=\"http:\/\/en.wikipedia.org\/wiki\/L.A._Confidential_%28film%29\">L.A. Confidential<\/a><\/i> and the TV show <i><a href=\"http:\/\/en.wikipedia.org\/wiki\/The_Wire\">The Wire<\/a><\/i><br \/>\n&#8211; I spoil the 1991 remake of <a href=\"http:\/\/en.wikipedia.org\/wiki\/Cape_Fear_%281991_film%29\"><i>Cape Fear<\/i><\/a> to make a point<\/p>\n<p>You can subscribe to the show by plugging the <a href=\"http:\/\/glyphpress.com\/talk\/feed\/olmag\/\">RSS feed URL<\/a> into your preferred podcatcher. You can also use the one-click iTunes button thingie: <\/p>\n<p><a href=\"http:\/\/itunes.apple.com\/WebObjects\/MZStore.woa\/wa\/viewPodcast?id=329337514\"><img decoding=\"async\" src=\"http:\/\/joshuanewmandesign.com\/glyphpress.com\/talk\/wp-content\/uploads\/2009\/09\/itunes.gif\" border=\"0\"\/><\/a><\/p>\n<p>The intro music is &#8220;Gotta Whizz&#8221; by <a href=\"http:\/\/www.myspace.com\/boristhesprinkler\">Boris the Sprinkler<\/a>, from the album Mega Anal. The outgoing music is &#8220;Life During Wartime&#8221; by <a href=\"http:\/\/www.rockhall.com\/inductee\/talking-heads\">The Talking Heads<\/a>.<\/p>\n<p>Incidentally, you can find more information about the header image for the blog post at this <a href=\"http:\/\/tinyurl.com\/yg3f9dr\">article<\/a> about ethnic cosmetic surgery.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>58:34 long &#038; 56.2 MB big In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction) try out a new way of designing and recording. The show will be going biweekly and Joshua &#038; Rob are going to start doing some design before recording, then &hellip; <a href=\"https:\/\/glyphpress.com\/talk\/2009\/oo-lets-make-a-game-episode-7-life-during-wartime\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Oo! Let&#8217;s Make a Game! Episode 7: Life During Wartime&#8221;<\/span><\/a><\/p>\n","protected":false},"author":35,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,5,11,15],"tags":[],"class_list":["post-1055","post","type-post","status-publish","format-standard","hentry","category-community","category-game-design","category-making-stuff","category-olmag"],"_links":{"self":[{"href":"https:\/\/glyphpress.com\/talk\/wp-json\/wp\/v2\/posts\/1055","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/glyphpress.com\/talk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/glyphpress.com\/talk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/glyphpress.com\/talk\/wp-json\/wp\/v2\/users\/35"}],"replies":[{"embeddable":true,"href":"https:\/\/glyphpress.com\/talk\/wp-json\/wp\/v2\/comments?post=1055"}],"version-history":[{"count":0,"href":"https:\/\/glyphpress.com\/talk\/wp-json\/wp\/v2\/posts\/1055\/revisions"}],"wp:attachment":[{"href":"https:\/\/glyphpress.com\/talk\/wp-json\/wp\/v2\/media?parent=1055"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/glyphpress.com\/talk\/wp-json\/wp\/v2\/categories?post=1055"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/glyphpress.com\/talk\/wp-json\/wp\/v2\/tags?post=1055"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}