Oo! Let’s Make a Game! Episode 5: Sticky Situations!

01:54:51 long & 110.3 MB big

In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction), discuss how to pre-bake-in a situation for the game they’re developing. Many hearts were broken, unforgivable things were said, will they still be friends at the end of this arduously long show? Listen in to find out.

Joshua’s homework (Rob didn’t do his).

– We start of being enthusiastic about Idiocracy
– Rob skipped homework, Joshua didn’t
– Discussing input from Vincent Baker, Simon C., and Doc Holaday
– Charles Stross’s Accelerando
Futurama
– Transhumanauts!
– John Cassaday and Warren Ellis’s Planetary
– My friend Blake, who had an interesting idea for a game
– The movies Cube and Saw
Montsegur 1244 and carry: a game about war
Ganakagok
100 Bullets
Exquisite corpse
– Wildly various spider genetalia
Twenty Bucks
Psi Run (or, at least, its forum)
Dogs in the Vineyard
Mouse Guard RPG
– Do not look Vincent Baker in the eye
– Our homework: Vomit forth creativity on this project
– Listener homework: Give us some scenarios

Rob’s during-the-show notes

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The intro music is “Gotta Whizz” by Boris the Sprinkler, from the album Mega Anal. The outgoing music is Overlap by Ani DiFranco from the album Out of Range