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	<title>Comments on: Xenon: Alien Science Fiction</title>
	<atom:link href="http://glyphpress.com/talk/xenon-social-science-fiction/feed/" rel="self" type="application/rss+xml" />
	<link>http://glyphpress.com/talk</link>
	<description>the alien writing of designer joshua a.c. newman</description>
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		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/xenon-social-science-fiction/comment-page-1/#comment-5607</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Mon, 22 Jun 2009 19:24:46 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=864#comment-5607</guid>
		<description>&lt;p&gt;Yeah, it&#039;s a broader &quot;speculative fiction&quot; thing.&lt;/p&gt;

&lt;p&gt;On the other hand, Shock: would work just fine for fantasy, too, assuming you meant that the world looked like the past, and that it was still really about the present. I mean, the difference between a time travel story and a story about the past is that one of them has a character from our time, and the other has a character with our sensibilities who happens to live in the past, right?&lt;/p&gt;

&lt;p&gt;The important thing in Shock: is that it be about the real world, with special effects added for emphasis and literary distance.&lt;/p&gt;

&lt;p&gt;The important thing for Xenon: is that it be a rich, whole environment that holds together in an intuitive and logical way. I think that kind of thing is beautiful and provides the &lt;a href=http://en.wikipedia.org/wiki/Sense_of_wonder rel=&quot;nofollow&quot;&gt;Sense of Wonder&lt;/a&gt; that is one of the defining features of science fiction. It will reliably generate much more beautiful environments than Shock: will, but switching between the games is designed to be an easy process, so you should be able to get the aesthetic impact of Xenon: with the social issues of Shock: by simply using the rules appropriate for the situation.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Yeah, it&#8217;s a broader &#8220;speculative fiction&#8221; thing.</p>
<p>On the other hand, Shock: would work just fine for fantasy, too, assuming you meant that the world looked like the past, and that it was still really about the present. I mean, the difference between a time travel story and a story about the past is that one of them has a character from our time, and the other has a character with our sensibilities who happens to live in the past, right?</p>
<p>The important thing in Shock: is that it be about the real world, with special effects added for emphasis and literary distance.</p>
<p>The important thing for Xenon: is that it be a rich, whole environment that holds together in an intuitive and logical way. I think that kind of thing is beautiful and provides the <a href=http://en.wikipedia.org/wiki/Sense_of_wonder rel="nofollow">Sense of Wonder</a> that is one of the defining features of science fiction. It will reliably generate much more beautiful environments than Shock: will, but switching between the games is designed to be an easy process, so you should be able to get the aesthetic impact of Xenon: with the social issues of Shock: by simply using the rules appropriate for the situation.</p>
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		<title>By: Alex D.</title>
		<link>http://glyphpress.com/talk/xenon-social-science-fiction/comment-page-1/#comment-5606</link>
		<dc:creator>Alex D.</dc:creator>
		<pubDate>Mon, 22 Jun 2009 18:55:26 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=864#comment-5606</guid>
		<description>&lt;p&gt;Also: How well would you reckon Xenon: would work for non-science fiction?&lt;/p&gt;

&lt;p&gt;Particularly, I have been thinking of a fantasy / D&amp;D-inspired (color-wise) game focusing on visiting different cultures and areas and so on.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Also: How well would you reckon Xenon: would work for non-science fiction?</p>
<p>Particularly, I have been thinking of a fantasy / D&amp;D-inspired (color-wise) game focusing on visiting different cultures and areas and so on.</p>
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		<title>By: Alex D.</title>
		<link>http://glyphpress.com/talk/xenon-social-science-fiction/comment-page-1/#comment-5605</link>
		<dc:creator>Alex D.</dc:creator>
		<pubDate>Mon, 22 Jun 2009 18:52:34 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=864#comment-5605</guid>
		<description>&lt;p&gt;Surely not!&lt;/p&gt;

&lt;p&gt;I don&#039;t know what came over me to imagine such a thing.&lt;/p&gt;

&lt;p&gt;And: Looking forward to that. I&#039;ll have to scrounge up some players.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Surely not!</p>
<p>I don&#8217;t know what came over me to imagine such a thing.</p>
<p>And: Looking forward to that. I&#8217;ll have to scrounge up some players.</p>
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		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/xenon-social-science-fiction/comment-page-1/#comment-5604</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Mon, 22 Jun 2009 18:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=864#comment-5604</guid>
		<description>&lt;p&gt;That would be absurd if there were such an error! Surely such a thing has never occurred. Also Oceania has ever been at war with Eurasia.&lt;/p&gt;

&lt;p&gt;And thanks! Playtest is ongoing. Once things are all written down, I&#039;ll have up a public playtest.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>That would be absurd if there were such an error! Surely such a thing has never occurred. Also Oceania has ever been at war with Eurasia.</p>
<p>And thanks! Playtest is ongoing. Once things are all written down, I&#8217;ll have up a public playtest.</p>
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		<title>By: Alex D.</title>
		<link>http://glyphpress.com/talk/xenon-social-science-fiction/comment-page-1/#comment-5603</link>
		<dc:creator>Alex D.</dc:creator>
		<pubDate>Mon, 22 Jun 2009 17:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=864#comment-5603</guid>
		<description>&lt;p&gt;&quot;•Expedition and its video companion video Alien Planet&quot;&lt;/p&gt;

&lt;p&gt;Erm... I don&#039;t mind to nit-pick, but I thought you might like to know - &quot;video companion video&quot; sounds slightly redundant. I figure it&#039;s a simple error - most blogs haven&#039;t got editors.&lt;/p&gt;

&lt;p&gt;Anyhow, Xenon: looks like it&#039;s shaping up to be awesome!&lt;/p&gt;
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		<content:encoded><![CDATA[<p>&#8220;•Expedition and its video companion video Alien Planet&#8221;</p>
<p>Erm&#8230; I don&#8217;t mind to nit-pick, but I thought you might like to know &#8211; &#8220;video companion video&#8221; sounds slightly redundant. I figure it&#8217;s a simple error &#8211; most blogs haven&#8217;t got editors.</p>
<p>Anyhow, Xenon: looks like it&#8217;s shaping up to be awesome!</p>
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