I’m excited to say that Human Contact Draft 2 is now up for download on the playtester’s forum!
If you’ve playtested Human Contact before or backed the project at Kickstarter, I’d love to have you in the playtester group! I’ll be looking for feedback on the readability and playability of the text by January 1st, and if you can put together a group — especially a group that can play multiple chapters — before then, I’ll be very, very happy.
Joshua A.C. Newman is a real character, committed to the strangest and most diverse things (what relationship do you see between sculpture, the construction of aerial drones, and ancient poetry, to name a few?)
You can read the English translation of the summary article here.
Thanks to Giullina for translating for me. She’s an amazing interpreter, and I had an amazing time at Lucca Comics and Games. I hope I get to go back someday.
The Human Contact Kickstarter has just one day left. Thanks to you 200+ funders (and special thanks to the first hundred, to whom I really owe a debt of gratitude for getting the ball so dramatically rolling), it’s over 300% funded. Human Contact will now go into submarine mode, taking onboard only the project’s backers. I’ve got a whole lot of writing to do and will only be posting abstractly and distractedly as I generate drafts and get sketches from Alex.
If you want to keep up with the project, donate at any of the listed levels and you’ll get project updates as they come, including playable drafts, early sketches, and probably a few extras. I’ll be putting out a call for playtests to backers and, if you want to collide some cultures before March of next year, this is the way to do it.
I also have to get on making those Kodrek boards. I was expecting to have to make two. Instead, I have to make 14. That interest has made me start to think about publishing it as its own thing in the future. Boardgame publishing is hard, but I’ve seen some real successes among my indie peers and I think I can make it happen.