Alan De Smet said:
I've read through the rules twice now, and I have a few questions. None are a big deal, but for my first “real” game I'd like to play as close to the rules as possible before drifting. It's become clear that the game I played at Gen Con had drifted a fair bit from the rules.
I'd like to know how it was drifted, but we can discuss that once things below are clarified.
When do I get Features from failing? Clearly if I'm the active Protagonist and I fail at my declared Intent I gain a Feature. Based on the actual play example, it looks like if I'm declaring Intent, but someone else is active (that is I'm Minutiae and an Antagonist is rolling for my Intent), I can gain a Feature. Is that correct?
Nope! It's only if you're the active Protag at that moment. I haven't heard this particular inclarity before, though. Can you tell me where it implies that?
What if I'm the Protagonist, and my Antagonist succeeds at their Intent, as the Antagonist's successful Intent usually represents some sort of “failure” for the Protagonist.
Nope. It only counts in that specific moment: when you fail to get your Intent.
Can a roll go above 10 or under 0 courtesy of the opposing *Tagonist's d4, but before the Audience participates? This could matter as it would occasionally remove the Audience's ability to interfere. Example: I'm the Protagonist, my relevant Fulcrum is 8, and I want to roll under. I roll 9 on a d10, failure. My Antagonist rolls a d4, gets 4, and pushes my roll up to 10 or 13, depending on the potential limit. Now the high rolling Audience member joins in with their 3 rolled on a d4. They want my Protagonist to succeed and apply the die that way. If there is a limit of 10, I was at 10-3=7: success. If there isn't it's 13-3=10: failure.
Yeah, you can make your opponent's die a -4 or 14. That would be an astonishingly shitty roll, but I'm sure it happens. I certainly see negatives or >10 rolls often enough, but sometimes the Audience can fish them back out.
How many Minutiae should Antagonists start with? Page 27 tells us about their first (their name), but nothing else. Can they add more during play like like other Minutiae are added on the index cards?
I'm vague because it doesn't really matter. 1-3. Don't write down too many because it's a waste of time. Write down at least a name of a person so you have someone who can do stuff.
Antonists are built out of Minutiae. Do those Minutiae also end up on index cards on the table, or just on the Antagonist sheet?
Just on the sheet. The Antag player Owns them, but they're minutiæ so Audience members can still bring them in, assuming they pass the Antag player's OK.
Page 37 says that unused Minutiae dice can be used when a Conflict escalates. I assume this means that if a Minutiae die was used earlier, that die (and it's owning Audience member) don't get any say in the escalated Conflict. Any Minutiae dice which were unused or unable to be used (because they weren't the highest) are now considered again, and the highest one (again, with roll-off) gets to option to modify the d10. Is that correct? If not, what is correct?
You read that correctly.
Page 41 suggests inviting another Protagonist into the scene to challenge the active Protagonist. As the Antagonist, how much control do I have in such a situation?
You are constrained by the fiction at hand.
The example of the clone maturing on page 41 looks like the Antagonist player is using a Minutia to create a conflict that isn't directly caused by the Antagonist. That certainly plays into my assumptions about play, but I may be projecting something that isn't intended. So: can the Antagonist player create conflicts that aren't actually being caused by the Antagonist?
Yep!
On page 49, it looks like Vincent (Audience) is setting the Antagonist's Intent that I would expect Ben (Antagonist) to set. If a Protagonist is being used as Minutiae by the Antagonist in the conflict, who sets the Intent: the Audience member, or the Antagonist? To take the example, does Vincent have to set the Intent? Or is it fundamentally Ben's choice, but Ben is implicitly accepting Vincent's proposal?
Ben is implicitly accepting it. I know that's unclear and I keep forgetting to fix it because someone brings it up about once a year. Thanks for the page ref. That'll help.
On page 49, it appears that Vincent is declaring his Minutia before throwing (and potentially being beaten by Emily's roll). Is this just a side effect of putting it in the sidebar, or should one declare Minutia before rolling the Audience dice?
Yeah, that sounds like it's an artifact of layout. I'll think about that.
Do I risk a Link first, then explain why I lost it if and only if I fail, or do I need to explain why the Link is at risk before I reroll? The sidebar doesn't clarify.
Again, the constraints here are within the fiction. Ideally, they're implicit in the situation. On the other hand, sometimes you just really want those dice, and you have to figure out how to bring those characters or assertions in. But yes, say how it's being risked beforehand.
Cool?