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	<title>Comments for xenoglyph</title>
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	<link>http://glyphpress.com/talk</link>
	<description>the alien writing of designer joshua a.c. newman</description>
	<lastBuildDate>Fri, 26 Feb 2010 19:49:06 +0000</lastBuildDate>
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		<title>Comment on Shock:Human Contact limited edition almost gone by Sven Holmström</title>
		<link>http://glyphpress.com/talk/2010/shockhuman-contact-limited-edition-almost-gone/comment-page-1/#comment-5907</link>
		<dc:creator>Sven Holmström</dc:creator>
		<pubDate>Fri, 26 Feb 2010 19:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=1376#comment-5907</guid>
		<description>I&#039;m not thinking about roleplaying these days. But I am certainly obsessed by the Ekumen stories. Especially LeGuin&#039;s short stories in that world constitutes a wonderful genre of it&#039;s own. 

It should be perfect for roleplaying, in theory at least.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not thinking about roleplaying these days. But I am certainly obsessed by the Ekumen stories. Especially LeGuin&#8217;s short stories in that world constitutes a wonderful genre of it&#8217;s own. </p>
<p>It should be perfect for roleplaying, in theory at least.</p>
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		<title>Comment on Lovely Woman Has An Awesome Time While Snowed In To Pittsburgh by Max</title>
		<link>http://glyphpress.com/talk/2010/lovely-woman-has-an-awesome-time-while-snowed-in-to-pittsburgh/comment-page-1/#comment-5904</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Wed, 24 Feb 2010 13:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=1369#comment-5904</guid>
		<description>Ooooh, that actually looked like a wonderful way to pass the wasted time. Thanks.

We&#039;re not flying anytime soon I suspect.</description>
		<content:encoded><![CDATA[<p>Ooooh, that actually looked like a wonderful way to pass the wasted time. Thanks.</p>
<p>We&#8217;re not flying anytime soon I suspect.</p>
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		<title>Comment on Shock:Human Contact Is At the Printer by joshua</title>
		<link>http://glyphpress.com/talk/2010/shockhuman-contact-is-at-the-printer/comment-page-1/#comment-5900</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Wed, 17 Feb 2010 13:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=1349#comment-5900</guid>
		<description>ONT and I had a big fight.

The issue is that, if I move the N to the left, where it properly belongs relative to the O and T, it winds up unbalancing it because of the U that&#039;s above it. The T has to be in the middle, and the point of the N has to point at the U in the same way as the O.

So, yeah, maybe the solution isn&#039;t perfect, but the effect on the logotype overall is better than when the N was in the right place for just the ONT.</description>
		<content:encoded><![CDATA[<p>ONT and I had a big fight.</p>
<p>The issue is that, if I move the N to the left, where it properly belongs relative to the O and T, it winds up unbalancing it because of the U that&#8217;s above it. The T has to be in the middle, and the point of the N has to point at the U in the same way as the O.</p>
<p>So, yeah, maybe the solution isn&#8217;t perfect, but the effect on the logotype overall is better than when the N was in the right place for just the ONT.</p>
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		<title>Comment on Shock:Human Contact Is At the Printer by shreyas</title>
		<link>http://glyphpress.com/talk/2010/shockhuman-contact-is-at-the-printer/comment-page-1/#comment-5899</link>
		<dc:creator>shreyas</dc:creator>
		<pubDate>Wed, 17 Feb 2010 11:56:03 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=1349#comment-5899</guid>
		<description>Your ONT has v. weird kerning.</description>
		<content:encoded><![CDATA[<p>Your ONT has v. weird kerning.</p>
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		<title>Comment on Am I Going To Have To Shiv A Bitch? by joshua</title>
		<link>http://glyphpress.com/talk/2010/am-i-going-to-have-to-shiv-a-bitch/comment-page-1/#comment-5897</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Tue, 16 Feb 2010 17:27:39 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=1345#comment-5897</guid>
		<description>&lt;img src=http://dl.dropbox.com/u/1392732/I-Give-a-Rose-to-Neill.jpg/&gt;</description>
		<content:encoded><![CDATA[<p><img src=http://dl.dropbox.com/u/1392732/I-Give-a-Rose-to-Neill.jpg/></p>
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		<title>Comment on Am I Going To Have To Shiv A Bitch? by Robert Bohl</title>
		<link>http://glyphpress.com/talk/2010/am-i-going-to-have-to-shiv-a-bitch/comment-page-1/#comment-5896</link>
		<dc:creator>Robert Bohl</dc:creator>
		<pubDate>Tue, 16 Feb 2010 16:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=1345#comment-5896</guid>
		<description>Joshua, Neill knows that you&#039;re his number one fan; that you&#039;re the one meant for him. You should &lt;i&gt;definitely&lt;/i&gt; find him and tell him this in person.</description>
		<content:encoded><![CDATA[<p>Joshua, Neill knows that you&#8217;re his number one fan; that you&#8217;re the one meant for him. You should <i>definitely</i> find him and tell him this in person.</p>
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		<title>Comment on Reputation Servers by misuba</title>
		<link>http://glyphpress.com/talk/2010/reputation-servers/comment-page-1/#comment-5895</link>
		<dc:creator>misuba</dc:creator>
		<pubDate>Mon, 15 Feb 2010 20:19:26 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=1338#comment-5895</guid>
		<description>Alternative currency would motivate this. Real-world whuffie.

Of course, then you have two problems: how do you make anyone want a currency when it doesn&#039;t yet get anyone anything they want, because no one takes it, because no one has it?

Facebook has long been rumored to be working on an online payment system, which could either kill this idea dead or be the sucktastic thing that this idea needs to be compared to to take off.</description>
		<content:encoded><![CDATA[<p>Alternative currency would motivate this. Real-world whuffie.</p>
<p>Of course, then you have two problems: how do you make anyone want a currency when it doesn&#8217;t yet get anyone anything they want, because no one takes it, because no one has it?</p>
<p>Facebook has long been rumored to be working on an online payment system, which could either kill this idea dead or be the sucktastic thing that this idea needs to be compared to to take off.</p>
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		<title>Comment on Reputation Servers by joshua</title>
		<link>http://glyphpress.com/talk/2010/reputation-servers/comment-page-1/#comment-5894</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Mon, 15 Feb 2010 19:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=1338#comment-5894</guid>
		<description>Yep! Which means actually leveraging what we&#039;ve learned about social networking in the last few years. Off the top of my head:

• You talk with your friends. They&#039;re the source of reputation, after all.
• You show stuff to your friends.
• You consolidate services, rather than requiring users to use yours for everything.
• You have an easy web interface AND API so there can be lots of clients.
• You assume it will be used mobilely. 

When you take a pic with your phone, it should ask you if you want to publish it &lt;em&gt;and to whom&lt;/em&gt;, probably by category. Its GPS should let only certain people know where you are. Your status updates go out to a Venn diagram of people.

Something very curious to me about Facebook is that a lot of people use it as an arcade of shitty games and a source of badly spelled personality quizzes. Whatever my feelings on the quality of such games, it&#039;s obviously an important features of the system. Getting game developers onboard means that a couple of addictive games could get a buzz going. You can only play multiplayer (or see whose scores are high, or whatever way you interact with other people) once you&#039;ve got an ID.</description>
		<content:encoded><![CDATA[<p>Yep! Which means actually leveraging what we&#8217;ve learned about social networking in the last few years. Off the top of my head:</p>
<p>• You talk with your friends. They&#8217;re the source of reputation, after all.<br />
• You show stuff to your friends.<br />
• You consolidate services, rather than requiring users to use yours for everything.<br />
• You have an easy web interface AND API so there can be lots of clients.<br />
• You assume it will be used mobilely. </p>
<p>When you take a pic with your phone, it should ask you if you want to publish it <em>and to whom</em>, probably by category. Its GPS should let only certain people know where you are. Your status updates go out to a Venn diagram of people.</p>
<p>Something very curious to me about Facebook is that a lot of people use it as an arcade of shitty games and a source of badly spelled personality quizzes. Whatever my feelings on the quality of such games, it&#8217;s obviously an important features of the system. Getting game developers onboard means that a couple of addictive games could get a buzz going. You can only play multiplayer (or see whose scores are high, or whatever way you interact with other people) once you&#8217;ve got an ID.</p>
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		<title>Comment on Reputation Servers by misuba</title>
		<link>http://glyphpress.com/talk/2010/reputation-servers/comment-page-1/#comment-5893</link>
		<dc:creator>misuba</dc:creator>
		<pubDate>Mon, 15 Feb 2010 19:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=1338#comment-5893</guid>
		<description>Yeah, the issue isn&#039;t how to do this, it&#039;s how to make anyone care enough to use it once you&#039;ve done it. It has to be enormously, hugely, &quot;magically&quot; better than Facebook as an &lt;i&gt;experience&lt;/i&gt; or it won&#039;t matter.</description>
		<content:encoded><![CDATA[<p>Yeah, the issue isn&#8217;t how to do this, it&#8217;s how to make anyone care enough to use it once you&#8217;ve done it. It has to be enormously, hugely, &#8220;magically&#8221; better than Facebook as an <i>experience</i> or it won&#8217;t matter.</p>
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		<title>Comment on Reputation Servers by joshua</title>
		<link>http://glyphpress.com/talk/2010/reputation-servers/comment-page-1/#comment-5891</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Mon, 15 Feb 2010 17:27:59 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=1338#comment-5891</guid>
		<description>Jeff, OpenID doesn&#039;t seem to do *anything* that I can see. It just gives you a login for lots of services. You can have a bunch of them, and because they&#039;re not tied to real-you in any way, you can have as many of them as you like.

Hey, T-Boy, I don&#039;t know who you are, so I don&#039;t know your expertise (ironically). You&#039;re absolutely right: BitTorrent has definite uptime issues. That&#039;s why I also bring up DNS, which is deeply redundant. This could be something that  ISPs and domain hosts could offer as a service.

The key here is obviously figuring out how to get people to need to see others&#039; profiles the way Facebook does. People sign up because they want to see someone else&#039;s pics. If I have images on Flickr that only my Family can see, my Family will register, assuming it&#039;s really easy.</description>
		<content:encoded><![CDATA[<p>Jeff, OpenID doesn&#8217;t seem to do *anything* that I can see. It just gives you a login for lots of services. You can have a bunch of them, and because they&#8217;re not tied to real-you in any way, you can have as many of them as you like.</p>
<p>Hey, T-Boy, I don&#8217;t know who you are, so I don&#8217;t know your expertise (ironically). You&#8217;re absolutely right: BitTorrent has definite uptime issues. That&#8217;s why I also bring up DNS, which is deeply redundant. This could be something that  ISPs and domain hosts could offer as a service.</p>
<p>The key here is obviously figuring out how to get people to need to see others&#8217; profiles the way Facebook does. People sign up because they want to see someone else&#8217;s pics. If I have images on Flickr that only my Family can see, my Family will register, assuming it&#8217;s really easy.</p>
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