Category Archives: publishing

Want to see how to play Kodrek?

Hurricane Irene really set me back on finishing up Kodrek. But I managed to get a video of play up in time to get it into the Thousand Year game Challenge! Also excitingly, I’ll be printing up booklets and sending out games in the coming week!

Kodrek rules, version 1.0

The 1.0 rules of Kodrek are complete! I’ll be sending boards out to all the Kodrek-level Kickstarter backers just as soon as printing is complete. The timing means that I’ll also be entering the game in the 1000 Year Game Challenge. It’s got some stiff competition! Kodrek is a game with a funny background. It comes [...]

Jennisodes!

Hey, I like to talk a lot! Want to hear me talk about Shock:Human Contact? Listen to the first of the two parts! Want to talk listen to me talk about Kickstarter? Listen to part two!

Post-PAX

[This post was sitting here, unpublished, because I was so tired when I got back from PAX that I got taken out by a cold for a week.] PAX was wonderful. Got to rock some good science fiction at the table, ran into a guy from my college RPG, sold more than I’ve ever sold [...]

First Human Contacts Roll In!

Good news! After two weeks of technical issues, the first copies of Human Contact are in! The technical issues persist, unfortunately, so there’s not quite closure, but I have 60 copies now, should have another 200 or so next week, and another 50ish the week after that. The nature of the technical issue isn’t clear; [...]

Human Contact Proof

A very exciting FedEx package just arrived! I have to confirm a couple of things with the press, but it’s looking good to go straight into production this week!

Some Fine Gentlemen Play A Friendly Game

Alex Drummond just sent me this sketch of some fine, respectable gentlemen playing a friendly game of Kodrek. He also sent me some earlier roughs: Gotta say, I’m pretty excited. I’m doing preliminary flows of the text of the game into an InDesign file right now. I sure wish style importing was more smarter.

Human Contact draft 2 is Done

I’m excited to say that Human Contact Draft 2 is now up for download on the playtester’s forum! If you’ve playtested Human Contact before or backed the project at Kickstarter, I’d love to have you in the playtester group! I’ll be looking for feedback on the readability and playability of the text by January 1st, [...]

Gioconomicon interviews me through Giullina at Lucca

From the beginning of the article: Joshua A.C. Newman is a real character, committed to the strangest and most diverse things (what relationship do you see between sculpture, the construction of aerial drones, and ancient poetry, to name a few?) You can read the English translation of the summary article here. Thanks to Giullina for [...]

One Day Left to Support Human Contact!

The Human Contact Kickstarter has just one day left. Thanks to you 200+ funders (and special thanks to the first hundred, to whom I really owe a debt of gratitude for getting the ball so dramatically rolling), it’s over 300% funded. Human Contact will now go into submarine mode, taking onboard only the project’s backers. [...]