Good news! After two weeks of technical issues, the first copies of Human Contact are in! The technical issues persist, unfortunately, so there’s not quite closure, but I have 60 copies now, should have another 200 or so next week, and another 50ish the week after that. The nature of the technical issue isn’t clear; [...]
Category Archives: Human Contact
I’ve seen a couple of videos of this now, but this one uses the soundtrack of The Black Hole and Blade Runner. The choice was obvious. Human Contact contains a similar exercise that runs in the margin through the whole book.
A very exciting FedEx package just arrived! I have to confirm a couple of things with the press, but it’s looking good to go straight into production this week!
A video called Scale by Brad Goodspeed gives us another view of the scale of our cosmic neighbors in a different way than Human Contact does.
There is no excerpt because this is a protected post.
(I was sending what might be the final text of Human Contact to Thor at the moment this came in from Jeff Hobbs. But even publishing deadlines must wait for news as important as this.)
Alex Drummond just sent me this sketch of some fine, respectable gentlemen playing a friendly game of Kodrek. He also sent me some earlier roughs: Gotta say, I’m pretty excited. I’m doing preliminary flows of the text of the game into an InDesign file right now. I sure wish style importing was more smarter.
I’m excited to say that Human Contact Draft 2 is now up for download on the playtester’s forum! If you’ve playtested Human Contact before or backed the project at Kickstarter, I’d love to have you in the playtester group! I’ll be looking for feedback on the readability and playability of the text by January 1st, [...]
From the beginning of the article: Joshua A.C. Newman is a real character, committed to the strangest and most diverse things (what relationship do you see between sculpture, the construction of aerial drones, and ancient poetry, to name a few?) You can read the English translation of the summary article here. Thanks to Giullina for [...]
The Human Contact Kickstarter has just one day left. Thanks to you 200+ funders (and special thanks to the first hundred, to whom I really owe a debt of gratitude for getting the ball so dramatically rolling), it’s over 300% funded. Human Contact will now go into submarine mode, taking onboard only the project’s backers. [...]