Category Archives: game design

Oo! Let’s Make a Game! Episode 001: What Now?

01:05:25 long & 59.9 MB big This episode is the first in a new endeavor by Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction), wherein they create a new roleplaying game before your very ears! Over the course of the next howevermany weeks, for one hour [...]

The Game Design Studio Opens Its Garage Doors

Let’s try a little thing! I just put up the game design studio here at xenoglyph. It’s a forum specifically for real, grown-up critique. I will be applying the standards of studio group critique in order to support the creation of better games and better artifacts according to the publication objectives of their creators. The [...]

Matthew/C++/C#

I’m an avid follower of development of the HYBRID Tri-Stat RPG. Matthew/C++/C#/CWhat moved the rules over to Blogspot a couple of years ago from Philippe Tromeur’s site, but that’s not news. What is news is that he’s started development of the game all over from scratch. That is, Matthew/C++/C#/CWhat has deleted the hundreds of rules [...]

All That’s Missing Is A Fire (And Guns)

This is Rallycross. It’s exactly what Burning Rubber is, only in Burning Rubber, when you’re falling behind, you shoot the guy in front of you.

How skidding works

I’m happy to say that this is pretty much how skids work in Burning Rubber. Also, you see how, on a lot of these corners, the dude is laying down tread? That’s where he’s skidding. He’s still in control of the car, but he’s skidding. And you see how all of a sudden, the car [...]

The Lancia Stratos Is The Coolest Car Ever

I’m pretty sure I had a Matchbox Lancia Stratos as a kid. It’s an astonishingly cool car. Apparently, it was pretty dominant in the mid-70s as a ralley racer, which is really neat, given its street car looks. I guess it held on to the corners as tightly as the other top racers, then took [...]

Gotta get those Launching Over It rules.

Burning Rubber 0.2

(see also Burning Rubber 0.1) Got together tonight with Rob Bohl, Emily Care-Boss, and Epidiah Ravichol for a first round playtest of Burning Rubber. We weren’t shooting at each other. I wanted to see if the driving game was fun, and when, if ever, you’d wish you could shoot. Each of them gave really solid [...]

Burning Rubber

I really like racing games. I like Formula D, I like Burnout, and I played the shit out of Car Wars as a lad. What Formula D (née Formula Dé) and Burnout have in common is fast, sleek gameplay. What Formula D and Car Wars have in common are vehicle construction rules (otherwise excellent 5th [...]

Eyes in the Night, Delivered To Your Doorstep

Beowulf is off to press on the morrow! I’m doing a very limited run, Ashcan-style, so if you want to read the poem, consider the exegesis, play the game, and give me feedback, this is your chance! I’m selling it for $14+$5 S&H, or just regular $14 at Gen Con. Since the run is limited, [...]