Category Archives: community

Gioconomicon interviews me through Giullina at Lucca

From the beginning of the article: Joshua A.C. Newman is a real character, committed to the strangest and most diverse things (what relationship do you see between sculpture, the construction of aerial drones, and ancient poetry, to name a few?) You can read the English translation of the summary article here. Thanks to Giullina for [...]

One Day Left to Support Human Contact!

The Human Contact Kickstarter has just one day left. Thanks to you 200+ funders (and special thanks to the first hundred, to whom I really owe a debt of gratitude for getting the ball so dramatically rolling), it’s over 300% funded. Human Contact will now go into submarine mode, taking onboard only the project’s backers. [...]

Back from Lucca

I can’t express the deeply wonderful time I had at Lucca with The Morningstar and the folks from Janus. Thank you so much, everyone.

I Am LOLBAT’s Sidekick.

By day, I’m mild-mannered game and graphic designer Joshua A.C. Newman. But by night… by night I don a disguise as reasonable as Superman’s and I become… @JoshuaACNewman! I post there when a comment doesn’t warrant a blog post. Not that this warranted a blog post.

Game Design Studio: Doors (forced) Open!

I forgot to open up the doors to the Game Design Studio, but young rowdies are already cramming in there, helping each other, so who am I to stop them? If you’ve got something to submit, read the How to Critique post, and join the rest of the class!

Shock:Retroactive Bundle with Human Contact

I don’t know why it didn’t occur to me to do this before: if you own Shock:, send an email to humancontactbundle@glyphpress.com and I’ll send you freed PDFs of the two Human Contact preview editions, both the January one I made for Dreamation and the March one I made for PAX East! Human Contact is [...]

Human Contact Summer Reading List

I’ve read a good number of books leading up to the creation of Human Contact. They’re all about the challenges of interacting between cultures. If you like these books, you’ll probably like the game! The Telling, by Ursula K. LeGuin The Left Hand of Darkness, ibid. The Player of Games, by Iain M. Banks Use [...]

The Jank Casters get Shock:ed

The Jank Cast crew played Shock: and really dug it. Their game was Human Cloning vs. Aging and Reproduction. It got good and gnarly. After Granther torturing Granther torturing Granther, I kinda needed a shower. —Todd Brilliant scene there, guys. I’m glad you enjoyed it.

Geek Nights Love Shock:

At Recess two weekends back, I had a chance to play Shock: with Terry Romero, Max Kushner, and Scott and Rym of Geek Nights. They just did a review and man, they totally get the game. Scott ordered it yesterday and I think they’ll have a really good time with it. Also, they seem to [...]

Friends, Wine, Food, and Games

I’m very excited to be able to announce that Lucca Comics and Games — the foremost Italian games and fantasy imagery show, bigger than Gen Con — and Janus Design — translators and publishers of the Italian editions of Fiasco, Don’t Rest Your Head, Polaris, and many others — have invited me to their big [...]