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	<title>Comments on: Burning Rubber, playtest rules 0.3</title>
	<atom:link href="http://glyphpress.com/talk/burning-rubber-playtest-rules-03/feed/" rel="self" type="application/rss+xml" />
	<link>http://glyphpress.com/talk</link>
	<description>the alien writing of designer joshua a.c. newman</description>
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		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/burning-rubber-playtest-rules-03/comment-page-1/#comment-5582</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Sun, 03 May 2009 05:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=825#comment-5582</guid>
		<description>&lt;p&gt;• OK, you shoot at the end of your turn, but you can shoot from where you are or from your skid marker. It&#039;s the same thing as shooting before you move, but this way you have all your ducks in a row.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>• OK, you shoot at the end of your turn, but you can shoot from where you are or from your skid marker. It&#8217;s the same thing as shooting before you move, but this way you have all your ducks in a row.</p>
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	<item>
		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/burning-rubber-playtest-rules-03/comment-page-1/#comment-5581</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Sun, 03 May 2009 04:01:34 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=825#comment-5581</guid>
		<description>&lt;p&gt;• Cover is about car-to-car, not skid-to-skid.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>• Cover is about car-to-car, not skid-to-skid.</p>
]]></content:encoded>
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	<item>
		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/burning-rubber-playtest-rules-03/comment-page-1/#comment-5580</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Sun, 03 May 2009 03:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=825#comment-5580</guid>
		<description>&lt;p&gt;• Always mark your Yellow down by one.&lt;/p&gt;

&lt;p&gt;• The sequence of turns is all hopped up one too far.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>• Always mark your Yellow down by one.</p>
<p>• The sequence of turns is all hopped up one too far.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/burning-rubber-playtest-rules-03/comment-page-1/#comment-5579</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Sun, 03 May 2009 02:52:15 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=825#comment-5579</guid>
		<description>&lt;p&gt;• If you get hit by someone going slower than you — their front skid marker is closer to you than yours is — then you don&#039;t take damage, but you both make the minimum number of clicks to get out of the way. Both cars make the same number of clicks.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>• If you get hit by someone going slower than you — their front skid marker is closer to you than yours is — then you don&#8217;t take damage, but you both make the minimum number of clicks to get out of the way. Both cars make the same number of clicks.</p>
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	</item>
	<item>
		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/burning-rubber-playtest-rules-03/comment-page-1/#comment-5578</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Sun, 03 May 2009 02:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=825#comment-5578</guid>
		<description>&lt;p&gt;• If you hit an immovable object, if you&#039;re within 2 clicks of perpendicular, you get damaged on a 6. If you&#039;re within 2 clicks, you get damaged on a 4-6.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>• If you hit an immovable object, if you&#8217;re within 2 clicks of perpendicular, you get damaged on a 6. If you&#8217;re within 2 clicks, you get damaged on a 4-6.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/burning-rubber-playtest-rules-03/comment-page-1/#comment-5577</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Sun, 03 May 2009 02:25:59 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=825#comment-5577</guid>
		<description>&lt;p&gt;• You can&#039;t jink if you&#039;re skidding. That means you can&#039;t jink if you already did.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>• You can&#8217;t jink if you&#8217;re skidding. That means you can&#8217;t jink if you already did.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/burning-rubber-playtest-rules-03/comment-page-1/#comment-5576</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Sun, 03 May 2009 02:25:04 +0000</pubDate>
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		<description>&lt;p&gt;• You can only jink one direction in a &lt;em&gt;turn&lt;/em&gt;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>• You can only jink one direction in a <em>turn</em></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/burning-rubber-playtest-rules-03/comment-page-1/#comment-5575</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Sun, 03 May 2009 02:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=825#comment-5575</guid>
		<description>&lt;p&gt;• You can&#039;t jink out of collisions.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>• You can&#8217;t jink out of collisions.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/burning-rubber-playtest-rules-03/comment-page-1/#comment-5574</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Sun, 03 May 2009 01:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=825#comment-5574</guid>
		<description>&lt;p&gt;• You can shoot from your trailing or leading skid marker to the target&#039;s leading skid marker.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>• You can shoot from your trailing or leading skid marker to the target&#8217;s leading skid marker.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/burning-rubber-playtest-rules-03/comment-page-1/#comment-5573</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Sun, 03 May 2009 01:27:13 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?page_id=825#comment-5573</guid>
		<description>&lt;p&gt;• Move your skid marker to accelerate along your ruler.&lt;/p&gt;

&lt;p&gt;• You don&#039;t have to use your whole Green.&lt;/p&gt;

&lt;p&gt;• If you roll no Greens, you slow by 1.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>• Move your skid marker to accelerate along your ruler.</p>
<p>• You don&#8217;t have to use your whole Green.</p>
<p>• If you roll no Greens, you slow by 1.</p>
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