Author Archives: joshua

Interview with the ArchAndroid

OK, now that you’ve watched Janelle MonĂ¡e rock her shit out, read what she has to say. She’s like James Brown, but she says smart things.

Raven vs. Sloper

Bassoforte

Diego Stocco – Bassoforte from Diego Stocco on Vimeo.
I don’t have much to add to this, other than that I wish I had the musical understanding Diego Stocco has.

Louie Armstrong Throws The Goat

Email Snafu

Something’s really screwy with my email. If you’ve emailed me in the last couple of weeks and I haven’t responded, that’s why. I’m not ignoring you.
In the meantime, my Google account is “xenoglyph”. You can also leave me messages on the blog on in the forum (see the upper left).
Oh, hey, look at that. I [...]

Kodrek, A Game of the Kotaht Archipelago

During last night’s game of Human Contact, there was a scene in a rough ‘n’ tumble bar where there was a gambling game going on between a couple of background characters in the Kotaht Archipelago. There was some hustling going on, so we wound up describing the game a little bit. Vincent wanted there to [...]

Science Fiction Language

Over at io9, there’s an article about languages in science fiction, using as an example how much ours has changed since Shakespeare’s time. It’s neat, and timely, as I’m working on the language section of Shock:Human Contact next. If I do another Preview Edition, it’ll be about language and war.
I’m also drawing on The Language [...]

Somewhere Between A Rave And A Scene

Watch with the lights out on a big screen, if you can!
(Oh, it’s that what “doing your thing” means?)

Shock: Hardcopies Now Shipping

Shock: is finally back in print, in stock, and shipping. Annnd… as of this moment, I’m down to 73 of my print run of 100. I expect another 8 or so to go out the door to retailers this week. Get your copy soon! I obviously have a hard time printing the damn things!
If you [...]

Ode to the Uncanny Valley

From this IEEE article.