Author Archives: joshua

Captain Estar Likes Colony Drop

See if this sounds familiar: When I was a teenager, I spent a lot of time hanging out with the guys (not all actual scrotum-toters) from the comic shop. We had a great time, on the whole, though we got into the stuff you get into when you spend a lot of time with the [...]

Empress Irulan would like to tell you something

Getting to know a bee

A few weeks ago, Carrie and I spent an hour at the Smith College Botanical garden, enjoying the warm weather a week before the terrain-altering snowstorm hit. The bees were taking advantage of the situation, too. You’ll want to view this lady full-screen and 720p if you can.

Mobile Frame Zero: Rapid Attack

So, the cat’s out of the bag. For the tenth (!) anniversary of Vincent Baker’s Mechaton, I’m working on Mobile Frame Zero: Rapid Attack. I’m working with Vincent, his son Sebastian, and Lego superstar Soren Roberts on a few new rules, a bunch of instructions, a setting, and a bunch of advice for both construction [...]

Kodrek: Now in a Volume Near You

I’m very pleased to say that all Kodrek sets have now been sent! Some folks may have already gotten them. I’m really looking forward to hearing about peoples’ games — video some and show me! — and how they house rule the game. It’s designed with some deliberate flexibility and commentary on what taking advantage [...]

Want to see how to play Kodrek?

Hurricane Irene really set me back on finishing up Kodrek. But I managed to get a video of play up in time to get it into the Thousand Year game Challenge! Also excitingly, I’ll be printing up booklets and sending out games in the coming week!

Kodrek rules, version 1.0

The 1.0 rules of Kodrek are complete! I’ll be sending boards out to all the Kodrek-level Kickstarter backers just as soon as printing is complete. The timing means that I’ll also be entering the game in the 1000 Year Game Challenge. It’s got some stiff competition! Kodrek is a game with a funny background. It comes [...]

Readercon is how I wish all conventions were

Readercon is fucking rad. It’s a four-day literary science fiction convention in Burlington, MA (I didn’t know there was a Burlington in Massachusetts, either!), up route 128 where Autodesk and Adobe live. It’s the sun of the solar system of events that take place in Corey Doctrow’s Eastern Standard Tribe. It’s a miserable land of [...]

Connecticon is great fun.

I just spent the last weekend at Connecticon with Emily Care Boss, Robert Bohl, Epidiah Ravachol, and a ton of really awesome people. Thousands of them, in fact. We played some games, sat on a couple of panels, and sold some games. Connecticon’s got a real concentration on making stuff. The costumes are ubiquitous, handmade, [...]

The Contactor Spooky Motion At A Distance

Want to see something neat? This is Scott Dunphy’s Contactor, Spooky Motion At A Distance. The game’s got some really neat features! The expedition has already failed once — they got to their intended colony, only to find it dead, with evidence that its inhabitants came from somewhere else! Does that mean that a Rectifier [...]