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	<title>Comments on: Oo! Let&#8217;s Make a Game! The feed URL</title>
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	<link>http://glyphpress.com/talk/2009/oo-lets-make-a-game-the-feed-url/</link>
	<description>the alien writing of designer joshua a.c. newman</description>
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		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/2009/oo-lets-make-a-game-the-feed-url/comment-page-1/#comment-5645</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Thu, 27 Aug 2009 17:03:46 +0000</pubDate>
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		<description>Maybe! Those are decisions to make at the table, though.

You&#039;d be pretty hard-pressed to keep me away from the Depression, Prohibition, Jazz, and mechanical men, given the opportunity.</description>
		<content:encoded><![CDATA[<p>Maybe! Those are decisions to make at the table, though.</p>
<p>You&#8217;d be pretty hard-pressed to keep me away from the Depression, Prohibition, Jazz, and mechanical men, given the opportunity.</p>
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		<title>By: Doc H</title>
		<link>http://glyphpress.com/talk/2009/oo-lets-make-a-game-the-feed-url/comment-page-1/#comment-5644</link>
		<dc:creator>Doc H</dc:creator>
		<pubDate>Thu, 27 Aug 2009 16:54:10 +0000</pubDate>
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		<description>It makes perfect sense as a supplement for Shock. I even thought if you happened to run Shock at Draconis that I try to get into the group and suggest that we set our perspectives in, say, 1935 and look to the &quot;future&quot; as seen from that vantage point for shocks and issues. I listen to old time radio a lot and it is rich with forgotten futures. Just about any show from Dimension X, for instance, would make great particulars Shock game.</description>
		<content:encoded><![CDATA[<p>It makes perfect sense as a supplement for Shock. I even thought if you happened to run Shock at Draconis that I try to get into the group and suggest that we set our perspectives in, say, 1935 and look to the &#8220;future&#8221; as seen from that vantage point for shocks and issues. I listen to old time radio a lot and it is rich with forgotten futures. Just about any show from Dimension X, for instance, would make great particulars Shock game.</p>
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		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/2009/oo-lets-make-a-game-the-feed-url/comment-page-1/#comment-5643</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Thu, 27 Aug 2009 13:40:27 +0000</pubDate>
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		<description>The paleofuture thing is on the glyphpress project list as a Shock: supplement. I can&#039;t tell you when to expect it, but it&#039;s too much fun to pass up.</description>
		<content:encoded><![CDATA[<p>The paleofuture thing is on the glyphpress project list as a Shock: supplement. I can&#8217;t tell you when to expect it, but it&#8217;s too much fun to pass up.</p>
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		<title>By: Doc H</title>
		<link>http://glyphpress.com/talk/2009/oo-lets-make-a-game-the-feed-url/comment-page-1/#comment-5638</link>
		<dc:creator>Doc H</dc:creator>
		<pubDate>Wed, 26 Aug 2009 16:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=925#comment-5638</guid>
		<description>That was a fun listen. I am so happy for the pointer to paleofutures! Thank you. I love forgotten futures stuff and am an avid fan of &#039;dated&#039; science fiction. / I can&#039;t wait to hear whether your game gets off the ground or whether it goes down in flames, either one will be equally interesting. You hit on a good idea though.</description>
		<content:encoded><![CDATA[<p>That was a fun listen. I am so happy for the pointer to paleofutures! Thank you. I love forgotten futures stuff and am an avid fan of &#8216;dated&#8217; science fiction. / I can&#8217;t wait to hear whether your game gets off the ground or whether it goes down in flames, either one will be equally interesting. You hit on a good idea though.</p>
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