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	<title>Comments on: No, It Won&#8217;t Be, But Don&#8217;t Count That Against It</title>
	<atom:link href="http://glyphpress.com/talk/2008/no-it-wont-be-but-dont-count-that-against-it/feed/" rel="self" type="application/rss+xml" />
	<link>http://glyphpress.com/talk/2008/no-it-wont-be-but-dont-count-that-against-it/</link>
	<description>the alien writing of designer joshua a.c. newman</description>
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		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/2008/no-it-wont-be-but-dont-count-that-against-it/comment-page-1/#comment-4831</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Thu, 13 Nov 2008 05:46:29 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=493#comment-4831</guid>
		<description>&lt;p&gt;Hm. I wonder if it&#039;s a misunderstanding about the moral stance of Shock:&lt;/p&gt;

&lt;p&gt;Shock: is about the &lt;em&gt;a&lt;/em&gt;morality of change, that it&#039;s a natural force that you can roll with or fight, but in the end, it&#039;s just bigger than you.&lt;/p&gt;

&lt;p&gt;It could be that some players read that as the &lt;em&gt;im&lt;/em&gt;morality of change.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Hm. I wonder if it&#8217;s a misunderstanding about the moral stance of Shock:</p>
<p>Shock: is about the <em>a</em>morality of change, that it&#8217;s a natural force that you can roll with or fight, but in the end, it&#8217;s just bigger than you.</p>
<p>It could be that some players read that as the <em>im</em>morality of change.</p>
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		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/2008/no-it-wont-be-but-dont-count-that-against-it/comment-page-1/#comment-4830</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Thu, 13 Nov 2008 05:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=493#comment-4830</guid>
		<description>&lt;p&gt;There was a story I read, I think it was in a collection called Supermen, edited by Gardner Dozois, where there was a society of immortal humans. A fad developed where people could artificially get diseases and die.&lt;/p&gt;

&lt;p&gt;I&#039;ve always thought that it was a staggeringly conservative view of humanity, that we need to speculate about our own deaths for our lives to matter (cuz the real death, you don&#039;t really get to experience). I think that we&#039;d adapt like we have in the face of every other paradigm-shattering experience we&#039;ve had as a species.&lt;/p&gt;

&lt;p&gt;That&#039;s what bothers me about the &quot;anti-shock&quot; strategy, actually. It points out the immorality of change. Hm.&lt;/p&gt;

&lt;p&gt;For obvious reasons, I&#039;ve been thinking about Robama a lot lately.&lt;/p&gt;

&lt;p&gt;If anyone is reading this, &lt;a href=&quot;http://www.durham3.com/2008/02/04/podcast-55-robama/&quot; rel=&quot;nofollow&quot;&gt;Robama&lt;/a&gt; was the nickname given to our first-ever robot candidate for the Presidency. He was an almost Asimovian robot, a perfect human in every way.&lt;/p&gt;

&lt;p&gt;People had it in for him. Curiously, he represented not so much race relations as idealism and optimism in the face of the machinery of conservative politics.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>There was a story I read, I think it was in a collection called Supermen, edited by Gardner Dozois, where there was a society of immortal humans. A fad developed where people could artificially get diseases and die.</p>
<p>I&#8217;ve always thought that it was a staggeringly conservative view of humanity, that we need to speculate about our own deaths for our lives to matter (cuz the real death, you don&#8217;t really get to experience). I think that we&#8217;d adapt like we have in the face of every other paradigm-shattering experience we&#8217;ve had as a species.</p>
<p>That&#8217;s what bothers me about the &#8220;anti-shock&#8221; strategy, actually. It points out the immorality of change. Hm.</p>
<p>For obvious reasons, I&#8217;ve been thinking about Robama a lot lately.</p>
<p>If anyone is reading this, <a href="http://www.durham3.com/2008/02/04/podcast-55-robama/" rel="nofollow">Robama</a> was the nickname given to our first-ever robot candidate for the Presidency. He was an almost Asimovian robot, a perfect human in every way.</p>
<p>People had it in for him. Curiously, he represented not so much race relations as idealism and optimism in the face of the machinery of conservative politics.</p>
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		<title>By: Remi</title>
		<link>http://glyphpress.com/talk/2008/no-it-wont-be-but-dont-count-that-against-it/comment-page-1/#comment-4828</link>
		<dc:creator>Remi</dc:creator>
		<pubDate>Thu, 13 Nov 2008 01:58:34 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=493#comment-4828</guid>
		<description>&lt;p&gt;Also, I seem to have misplaced my copy of the Surrogates trade. Drat.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Also, I seem to have misplaced my copy of the Surrogates trade. Drat.</p>
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		<title>By: Remi</title>
		<link>http://glyphpress.com/talk/2008/no-it-wont-be-but-dont-count-that-against-it/comment-page-1/#comment-4827</link>
		<dc:creator>Remi</dc:creator>
		<pubDate>Thu, 13 Nov 2008 01:56:56 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=493#comment-4827</guid>
		<description>&lt;p&gt;It&#039;s hard to define yourself solely as anti-something, which is what you end up being when you&#039;re against something as big a immortality.&lt;/p&gt;

&lt;p&gt;I think back to our Robama game and what made the people working against the robots interesting wasn&#039;t that they were anti-robot, but that they denied the humanity of the robots. They were drawing a line in the sand about what it means to be human, and that&#039;s powerful stuff.&lt;/p&gt;

&lt;p&gt;A person who is against immortality can put it in that language, but essentially they end up being pro-death, and that&#039;s a creepy, alienating place to be. Plus, as Corey Doctorow points out, they immortals can just wait around for the anti-immortality people to die out and their problem is solved.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>It&#8217;s hard to define yourself solely as anti-something, which is what you end up being when you&#8217;re against something as big a immortality.</p>
<p>I think back to our Robama game and what made the people working against the robots interesting wasn&#8217;t that they were anti-robot, but that they denied the humanity of the robots. They were drawing a line in the sand about what it means to be human, and that&#8217;s powerful stuff.</p>
<p>A person who is against immortality can put it in that language, but essentially they end up being pro-death, and that&#8217;s a creepy, alienating place to be. Plus, as Corey Doctorow points out, they immortals can just wait around for the anti-immortality people to die out and their problem is solved.</p>
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		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/2008/no-it-wont-be-but-dont-count-that-against-it/comment-page-1/#comment-4826</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Wed, 12 Nov 2008 20:02:54 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=493#comment-4826</guid>
		<description>&lt;p&gt;Interesting.&lt;/p&gt;

&lt;p&gt;You know, that happens a lot on con games of Shock: Like the Shock will be, &quot;immortality&quot; and a Protag will be an anti-immortality religious fanatic. It doesn&#039;t work well most of the time. Sometimes it&#039;s OK. I can&#039;t figure out what makes it work or not.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Interesting.</p>
<p>You know, that happens a lot on con games of Shock: Like the Shock will be, &#8220;immortality&#8221; and a Protag will be an anti-immortality religious fanatic. It doesn&#8217;t work well most of the time. Sometimes it&#8217;s OK. I can&#8217;t figure out what makes it work or not.</p>
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		<title>By: Remi</title>
		<link>http://glyphpress.com/talk/2008/no-it-wont-be-but-dont-count-that-against-it/comment-page-1/#comment-4825</link>
		<dc:creator>Remi</dc:creator>
		<pubDate>Wed, 12 Nov 2008 19:53:16 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=493#comment-4825</guid>
		<description>&lt;p&gt;No, it was conceived as a single story of . . . 6 parts? 5? I&#039;d have to check, but the series is the  whole story. It just gets a little wooly and passes over the interesting stuff (living in a world where identity is extremely malleable) by focusing on a character who is against the interesting stuff (anti-surrogate separationist dude). As a result it&#039;s more a stand-off than an exploration. And a stand-offs that end in huge uprisings against the status quo, especially when the status quo hasn&#039;t been thoroughly explored, just isn&#039;t that satisfying.&lt;/p&gt;

&lt;p&gt;I feel like I should re-read it, I might come out of it with a different opinion.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>No, it was conceived as a single story of . . . 6 parts? 5? I&#8217;d have to check, but the series is the  whole story. It just gets a little wooly and passes over the interesting stuff (living in a world where identity is extremely malleable) by focusing on a character who is against the interesting stuff (anti-surrogate separationist dude). As a result it&#8217;s more a stand-off than an exploration. And a stand-offs that end in huge uprisings against the status quo, especially when the status quo hasn&#8217;t been thoroughly explored, just isn&#8217;t that satisfying.</p>
<p>I feel like I should re-read it, I might come out of it with a different opinion.</p>
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		<title>By: joshua</title>
		<link>http://glyphpress.com/talk/2008/no-it-wont-be-but-dont-count-that-against-it/comment-page-1/#comment-4824</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Wed, 12 Nov 2008 16:32:16 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=493#comment-4824</guid>
		<description>&lt;p&gt;Does it go from A to C+ because the writer saw the end coming and wanted to keep going?&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Does it go from A to C+ because the writer saw the end coming and wanted to keep going?</p>
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		<title>By: Remi</title>
		<link>http://glyphpress.com/talk/2008/no-it-wont-be-but-dont-count-that-against-it/comment-page-1/#comment-4823</link>
		<dc:creator>Remi</dc:creator>
		<pubDate>Wed, 12 Nov 2008 11:58:43 +0000</pubDate>
		<guid isPermaLink="false">http://glyphpress.com/talk/?p=493#comment-4823</guid>
		<description>&lt;p&gt;The comic is pretty good. There&#039;s lots of body-identity stuff, and some cool action. I&#039;d need to reread it again, but I remember it getting a little bogged down in the political details of its situation, which didn&#039;t do much to help the air of menace that the rest of the script tries to carry through the whole of the story. The opening chunk is A material, the rest is more in C+ territory.&lt;/p&gt;

&lt;p&gt;And there is a fair amount of violence and mayhem mixed in with the identity stuff.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>The comic is pretty good. There&#8217;s lots of body-identity stuff, and some cool action. I&#8217;d need to reread it again, but I remember it getting a little bogged down in the political details of its situation, which didn&#8217;t do much to help the air of menace that the rest of the script tries to carry through the whole of the story. The opening chunk is A material, the rest is more in C+ territory.</p>
<p>And there is a fair amount of violence and mayhem mixed in with the identity stuff.</p>
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